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MegaDisc 06 (1988)(MegaDisc Digital Publishing)(AU)[m][WB].zip
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REVIEWS
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GAMESREVIEWS
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Starwars.rvw
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1988-03-27
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GAME REVIEW
STAR WARS
by Mark Underwood.
Star Wars, the computer game, is a straight conversion of one of
the world's the most famous arcade games.
It comes on a single disk packaged in a CD size plastic case. The
instructions are in four languages and contain the loading details for
five different computers, but NOT the Amiga. I feel that this is a
problem as the disk will only boot from the Workbench prompt and not the
Workbench itself. So if you were new to the computing game this could
cause some troubles.
Another point on the booting of this game is the fact that if you
do a warm boot for any reason the machine will lock up, and the only way
back in is to turn the computer off completely, then back on. I can
only assume that this is part of the copy protection. I couldn't manage
to make a back up of this program with my normal, run of the mill copy
programs.
On start up you are presented with a screen that gives you your
control options of mouse, joystick or to reverse the vertical axis. Be
warned though, these options are not operated by pressing the
appropriate key when the option screen is presented, but they do toggle
when the game is in process. Silly old me got caught by this one.
You are presented with a wire frame Star Wars logo that then
dutifully disappears into the distance. A quick resume of the Star Wars
story then follows and will loop continuously if you let it. While this
is happening your ears are assaulted by a pretty woeful rendition of
the theme music to the movie. All of this can be stopped and the game
started by pressing the fire button. You can then enter the game at
either of three levels.
You are presented with a 'through the front window' view. At each
corner of the screen can be seen the ends of your laser cannons, and
at the top, the number of the shields you have left. You start with
eight protective shields, (read :- lives), but it is very easy to lose
these.
The three areas of gameplay are,
1/ Space Battle:- Guide your X-wing fighter and the target cross-hair
to shoot down enemy fighters. They will explode into spinning pieces
with a satisfying 'whoompth' if you aim is good. But they are not
completely harmless, they will fire spinning fire-balls at you that
will cost you one shield if they hit you. You can dodge these,
but more points will be gained if you shoot them. Every now and then
Darth Vader's ship will appear, and this is worth extra points if you
hit it. You can tell that it his as it turns white when the laser
fire contacts it. Eventually you will run out of targets and your ship
will automatically fly towards the surface of the Death Star. At this
stage a digitized Luke Skywalker intones, 'Look at the size of that
thing!', (sounds slightly rude to me). The digitized voices are present
throughout the game and do help give it atmosphere, but it would have
been nice to have the option to turn it off, as it can become quite
monotonous after a while.
2/ Surface Attack:- Here your ship flies along the surface of the
Death Star. The wire frame graphics are very quick and give the
sensation of skimming over the ground in a realistic manner, in a way
that is similar to that other wireframe classic, Starglider. There are
block-houses and gun towers to shoot at you and to be shot at. Bonus
points are to be gained if you manage to shoot all the gun towers.
Again this goes on until you run out of targets, and then it's ...
3/ The Trench Scene:- Your ship is hurtling along a trench, the wall
of which is lined with gun turrets. On higher levels there are
platforms protruding from the trench walls that you have to dodge as
well. If you manage to survive this your final task is to try to shoot a
particular port in the bottom of the trench that will destroy the Death
Star. If you fail in this you are returned to the space battle screen
but if you succeed you will be awarded with the explosion of the Death
Star. You are then given extra shields, depending on how high you
scored. Then it's on to the next highest level, so the game continues.
The only bug I could find in the program is one which causes some
enemy ships to have vertical lines running from them to the top of the
screen. It detracts from the visual appeal of the game, but it in no
way affects the way the game plays.
For fans of the arcade game this program is a very definite 'must
have'. The graphics are quick and slick, and the whole thing is, with
one or two small exceptions, almost a perfect clone of the arcade game.
And it doesn't cost you 40 cents to play either.
One more thing, at only $49.95 it is nice to see the price of
Amiga software coming down at last.
Star Wars.
Purchased: Computerscope, Blacktown
Price: $49.95
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ END OF STARWARS.RVW ~~~~~~~~~~~~~~~~~~~~~~~